Archive for August 2009

HP 3570c scanner software for Leopard and Snow Leopard

Posted by: Sulka

HP doesn't officially support 3570c on OS X 10.5 nor 10.6, but I've found the software is installable once you work around bugs in the driver installer. The software is prone to crashes, but tends to do it's job on my machine the next try after the crash.

DISCLAIMER! WARNING! Installing unsupported software on your Mac can cause severe problems. Please do not follow these instructions. They worked for me, but might not work for you.

1) Download this: ftp://ftp.hp.com/pub/softlib/software5/COL10835/sj-31472-2/COL10835a.dmg
2) Mount DMG
3) Right Click the Installer and select Show Package Contents
4) Navigate to Contents/MacOS/Sub Installers
5) First install the "HP Scanjet 3500", "HP Scanjet Scanner - Common" and the "HP Scan Pro" packages
6) Go to /System/Library/Extensions and delete "hpPlugInInit.kext" (why does a scanner want to install a kernel extension which isn't even needed, is beyond me)
7) Do not restart your computer immediately, as OS X rebuilds your kernel
8) Done, use the HP Scan Pro application Hewlett-Packard folder under Applications

With this method, in addition to working in both Leopards, you don't get any of the useless crap the standard installer wants to put on your computer. Snow Leo will probably prompt you to install Rosetta during the installation.The only reason I'm keeping the HP is that it still works for the little scanning I'm ever doing, so I can't justify getting a new one (from some company that is not HP). I guess I might have been happier if the install hadn't worked for Snow Leo.

Interesting small economic change in WoW patch 3.2

Posted by: Sulka

The latest big patch in WoW (3.2) implemented a change which has interesting (albeit probably small) virtual economic implications:

Players will now be able to trade soulbound items with other raid or group members that were eligible for the loot. This system will work like the Item Buy Back system and allow 2 hours for players to trade an item after it has been looted. Players who choose to enchant or add gems to the item will get one last confirmation before losing the ability to trade the item.

Prior to this, most of the better items looted from dungeons were bound on pickup, meaning the item never became part of the trade economy of the game. With the new change, you can actually loot items and barter on the item after returning from the dungeon.

From economic perspective this is a small thing, but I'm sure some users will start to take advantage of this at least in PUGs that use Need Before Greed, as you can now not only ninjaloot the item, but also blackmail someone who'd wanted the drop for more than the resale value of the item. Of course that won't win you any friends but I can't see that stopping people from abusing the system.

Viral marketing ad of the day

Posted by: Sulka

At 2.4 million watchers in YouTube, I think someone in Samsung's marketing knows how to do their job. Maybe it's just my inner nerd but this made me wish I could afford some SSD's. :D


CCP FPS MMO, cool!

Posted by: Sulka



As reported by Lum, CCP is putting out an a console-based FPS MMO which is tied into Eve, both thematically, as well intertwined game mechanics. Gamasutra has some more details. This is very cool, and if the interaction mechanisms between Eve and Dust 514 (what an odd name?) are even remotely well done, I think it'll be a smash success.

One detail I'm extremely interested to get to know more about is how the economic tie-ins are going to work. Gamasutra's report states "Players in the PC MMO can "fund mercenaries and give them goals" in the console title" which indicates you can transfer ISK between Eve and Dust. What strikes me as potentially complicated is how you balance the two, given some parties in Eve can transfer megabucks, while in an FPS it doesn't necessarily make sense to make players have more cash than necessary to handle the dude you're playing. An obvious design workaround to this would be that you need to equip whole squads of troops with your money (burns more cash) and not get to play any personified individuals during the game, but lack of personified avatars would reduce the amount of emotional attachment to the game.

Anyway, good job CCP - hope you'll do fine with the game.